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Sunday, June 24, 2007

Tutorial: iTunes on the Wii (Free)

This tutorial will show you how to stream your iTunes music library to your Wii through the Opera browser. The Opera browser can be download to your Wii for free from the "Wii Shop Channel." This tutorial will work with both a Mac and a PC.

Things you'll need:
*Nintendo Wii with Opera Browser Installed (free from the shop channel)
*iTunes
*MyTunesRss (free)

Let's get started:

1. Make sure you have the latest version of iTunes installed on your computer.
2. Make sure you have the latest version of the Opera browser installed on your Wii.
3. Download and install MyTunesRss (select your operating system on the right hand side of the page and the download will begin).

Configuring MyTunes RSS (from their page):

1. When you start MyTunesRSS for the first time, it automatically starts searching a file named "iTunes Music Library.xml" in all directories inside your user home. You can cancel this process in case you want to select the file manually or you don't use iTunes at all.

2. To get started you need to configure at least one data source, i.e. either the "iTunes Music Library.xml" or at least one watch folder. The previously found "iTunes Music Library.xml" (if any was found) is already configured. To select your own music library source click the "Directories" tab and under the iTunes box click the "..." button. From here browse to where ever your Library.xml is stored on your computer. I also configured a watch folder. To do so click the "+" button next "Watch Folders" box. Point that window to look at your iTunes music folder.




3. Then you need to do at least one initial database update. Under the "Database" tab you can trigger this update manually or you will have to check the option for doing this automatically when the server starts. You can also configure automatic updates at fixed intervals while the server is running.



4. Now you need at least one user. Go to the user management tab and create a new user. Enter a username and password and check the permissions for the user. You should start with a user with all permissions and no download and zip archive limit. (You will not be able to download music or videos to your Wii...I already tried)

5. After creating the user you can start the server. The server is started and MyTunesRSS checks if it is reachable and if there are any tracks in the database. If your server is up and running, you can test the web interface.



6. Open a web browser on the same computer that is running MyTunesRSS and enter "http://127.0.0.1:8080" in the address line. After a few seconds you should see the login page. Enter the username and password for the user you just created and click the login button. You should see the portal page. MyTunesRSS is working correctly now.


7.Before you leave MyTunesRss click the "Server" tab once more. Next click on the "Server Info" button. When the pop window appears look in the "Internal Addresses" window. Write one of them down (in my case it will be "http://192.168.10.147:8080" - see picture below).




Configuring the Wii:

1. Load the "Internet Channel"
2. Click on the "WWW" icon
3. Enter in the IP address you wrote down in step 8 of "Configuring MyTunes RSS " into the address bar. In my case it was "http://192.168.10.147:8080"
4. Enter the username and password for the user you created earlier and click the log in button (I also clicked "Remember Me"). You should see a portal page. Congratulations you can now stream your iTunes music to your Wii!!!

*I also saved the ip address "http://192.168.10.147:8080" to my favorites and renamed it "iTunes" for easier access. If you chose to remember your username and password earlier, every time you click on your new iTunes favorite item you will be automatically logged into your iTunes library for instant browsing.

Retrieved from:

Sunday, March 11, 2007

"Make your Mii, then play it on Wii"

Vids of the new Nintendo Wii "Mii" commercials



Monday, March 5, 2007

Virtual Console Releases Monday March 5th

March 5, 2007

Today Nintendo adds three new classic games to the popular Wii™ video game system's Wii Shop Channel. The games go live at 9 a.m. Pacific time. Nintendo adds new games to the channel every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are:

Elevator Action (
NES®, 1-2 players, 500 Wii Points): This is a multidirectional, scroll-type spy-action game that is a blast from the past. Control a spy and sneak alone into a building to steal the secret papers hidden there. Use a pistol, kicks, an elevator and even the lights to take out the building's guards. The gun-fighting action is full of thrills. Players will need speed and timing to get on the elevators, move between floors, steal the secret papers and escape from the basement parking lot.

Super Ghouls 'n Ghosts
™ (Super NES®, 1 player, 800 Wii Points): The third game in the legendary Ghosts 'n Goblins series of video games, Super Ghouls 'n Ghosts follows Arthur in another quest to rescue the princess, his fair maiden and damsel in distress at large. Players take control of Arthur and defeat the creatures of the night to save the day once more. Discover what glory awaits those brave enough to take on the armies of Super Ghouls 'n Ghosts.

Sword of Vermilion
™ (Sega Genesis, 1 player, 800 Wii Points): Sword of Vermilion is about the role of Erik's son, who takes on a quest of revenge to defeat Tsarkon and free the world of Vermilion from evil. In the town of Excalabria, the people went about their business and tended to the fields. One day, vicious fighting broke out everywhere as the army of Cartahena, led by the wizard-king Tsarkon, swarmed all over the town. The townsmen were overwhelmed. The castle of King Erik V collapsed. Erik summoned his bravest, strongest and most faithful warrior, Blade, and gave him his infant son and an ancient family heirloom, the ring of wisdom. He ordered Blade to save himself and the child while the castle burned. Blade traveled to a small village named Wyclif, where he settled down and raised the child as his own son. Eighteen years later, the son of Erik begins his quest. Save the world of Vermilion and fulfill the prophecy of the Malaga fortune-tellers!

Saturday, February 24, 2007

Zelda "Ocarina of Time" coming to VC



If you were to look at the top of GameRankings list of best games of all time, heck almost anyone's list, what would you see? Hint, it's coming to the Wii's virtual console on Monday.

That's right, Nintendo just dropped the bomb. Ocarina of Time is coming to the Wii's virtual console in North America too. So there Europe. The game will be on the site Monday for 1,000 points or $10 in real money. Hit the jump for the short but sweet release. Brian Crecente

Every form of entertainment has its artistic pinnacles. On Monday, Nintendo will make The Legend of Zelda®: Ocarina of Time available for download in the Wii Shop Channel of the hot new Wii™ video game system. Originally released in November 1998 for the Nintendo 64® console, the game is widely considered by critics and industry observers to be one of the greatest video games of all time.

The Legend of Zelda: Ocarina of Time inspired millions of players around the world with its in-depth game play, rich 3-D visuals and memorable adventures. It set the standard by which all other games have been judged. And now it's available once again, both for veteran gamers to relive their gaming glory days and for younger players to discover it for the first time.

The Legend of Zelda: Ocarina of Time will be available for 1,000 Wii Points™ when it goes live at 9 a.m. Pacific time on Feb. 26. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. The Wii Shop Channel now boasts more than 55 downloadable classic games, in addition to the dozens of new disc-based games available for Wii.

Monday, February 19, 2007

Virtual Console Releases 2-19-07

day Nintendo adds four new classic games to the popular Wii™ video game system’s Wii Shop Channel. The games go live at 9 a.m. Pacific time. Nintendo adds new games to the channel every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

Donkey Kong™ Country (Super NES®, 1-2 players, 800 Wii Points): Donkey Kong Country is an incredible island adventure, and the first game to feature Donkey Kong’s sidekick, Diddy Kong®. Challenged by the crazed tribe of reptilian Kremlings, the Kongs face their cunning adversaries armed with lightning-quick moves, chest-pounding muscle and awesome aerial acrobatics. The duo also gets help from a host of friends and family, from Funky Kong™, Cranky Kong™ and Candy Kong™ to Rambi™ the rhino, Expresso™ the ostrich, Enguarde™ the swordfish, Squawks the parrot and Winky the frog. This game has more than 30 levels, plus dozens of hidden caves and secret rooms - more than 100 areas in all. Help the Kongs recover their stolen banana hoard!

The Legend of Kage (NES®, 1-2 players, 500 Wii Points): This classic ninja-action game first appeared in arcades in 1985 and became instantly popular. As the Iga ninja named “Kage,” players embark on an action-packed quest as they move toward a magic castle where the Princess “Kiri” is held captive by “Yohshirou Yukikusa.” To stay alive, players move vertically and horizontally through forest and castle environments and execute massive jumps, all the while using throwing-star knives and a sword to take down hordes of enemies.

New Adventure Island (TurboGrafx16, 1 player, 600 Wii Points): On peaceful Adventure Island, the islanders are celebrating the wedding of Master Higgins and Tina, the “Miss Island Queen.” Suddenly, the celebration is interrupted by the appearance of Baron Bronsky and his henchmen, who kidnap Tina and the island children. Master Higgins must set out to rescue the children and his beloved Tina in this side-scrolling action game. Throw hatchets and boomerangs, hop on skateboards and guide Master Higgins safely to the goal in each area. New Adventure Island consists of seven exciting stages. Each stage is split into four areas, with a boss waiting at the end of the final area. Defeat all the bosses and release the kidnapped children. And waiting in the castle of the final stage - the wicked Baron Bronsky. Help Master Higgins defeat him and reclaim his bride.

Streets of Rage™ (Sega Genesis, 1-2 players, 800 Wii Points): The city was once a happy, peaceful place…until one day, a powerful secret criminal organization took over. This vicious syndicate soon had control of the government and even the police force. The city has become a center of violence and crime where no one is safe. Amid this turmoil, a group of determined young police officers has sworn to clean up the city. Among them are Adam Hunter, Axel Stone and Blaze Fielding. They’ve decided to put their lives on the line and take back their city through their special hand-to-hand combat abilities. They are willing to risk anything, even their lives, on the Streets of Rage.

Source Article

Everybody Votes channel up for download in Wii Shop Channel





I just downloaded it now, and am setting it up. I haven’t had time to update the Wii yet to get the channel to work, but reader Andy tells us what the channel does.

Alright – the new channel allows you to register your Miis as voters. Once that’s done, they have questions up (Nintendo-made and submitted!) that each of your registered Miis can vote on. Then, you also predict what you think the majority will vote for. It tracks these statistics by Mii as well!

Head to the Wii Shop Channel, then Wii Ware, and download! Thanks to everyone that sent this in (my email flooded with messages just as I was about to close it!).

Source Article

Wii having problems with 480p output?

A thread over at the Nintendo of America forums has highlighted a potential problem with the Nintendo Wii's output of 480p signals using component cables. Over a dozen members have reported blank and flickering screens on a range of televisions from 30" Toshiba CRTs right up to 65" Sony XBR LCD TVs. The type of cable isn't limited to third party solutions from the likes of Mad Catz, Psyclone, and Joytech either: several reports indicate that the standard Nintendo component cable also exhibits the problem (no word on whether DIY will save you). Strangely, the problem -- which Tharealfofo states is "like nothing is connected" -- occurs in similar sections of certain games and applications: several forum members have mentioned that the screen goes blank during specific sections of Zelda, the Wii Channel, and in the Opera browser. Switching to 480i output in nearly all cases fixes the problem. The broad mix of configurations that are affected suggests that the problem is the Wii itself, so hopefully Nintendo will issue some form of update in the not too distant future. In the meantime, feel free to sound off in the comments about how being forced to view your games with interlacing is a breach of your fundamental human rights.

Source Article

Thursday, February 8, 2007

Wii: Guitar Hero Coming...

That’s right, during Activision’s conference call on Wednesday, CEO Mike Griffith stated that Guitar Hero will be making it’s way to the Wii:

The key difference in our strategy versus the prior cycle, is that in addition to full support on Sony and Microsoft platforms, we will aggressively target the Nintendo platforms consistent with our multi-platform strategy and Nintendo’s expected growth. In fiscal 2008, we will double our offerings on the DS and the Wii, including Spider-Man, Shrek, Transformers, and Guitar Hero.


No other details were given during the 60+ minute conference call. Since the announcement was given by the President of Activision, I think the chances are high for an official press release in the future. If you wish to hear the announcement for yourself, check out the conference call below and skip ahead to around the 28-minute mark.

Retrieved from:
Thetanooki.com

Monday, January 29, 2007

Mario Kart 64 Wii Virtual Console Release

Today Nintendo adds four classic games to the popular Wii video game system’s Wii Shop Channel. The games go live at 9 a.m. Pacific time. Nintendo adds new games to the channel every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

Mario Kart 64
N64
1-4 players
1000 Wii Points
Put the pedal to the metal in this worthy successor to the Super NES classic, Super Mario Kart. Mario Kart 64 boasts great graphics, tons of unique power-ups and a stunning 3-D version of the legendary Battle Mode. With improved courses and a revolutionary head-to-head four-player mode, Mario Kart 64 is sure to win the heart of any race-driving fan. The game includes 20 different courses filled with dips, valleys, jumps, tunnels and bridges. Smooth, precise control - a trademark of all games from Mario creator Shigeru Miyamoto - will bring players back time and time again for freewheeling fun.

Contra III: The Alien Wars
Super NES
1-2 players
800 Wii Points
In the year 2636, the Alien War continues, and it’s up to two soldiers, Jimbo and Scully, to put a stop to the alien invasion. The aliens have ravaged the Earth with their powerful organic and technological weapons. Players can join with a partner and battle through six stages of nonstop run-and-gun action. Collect power-ups, including bombs, flamethrowers, spread shots, lasers and machine guns to take out the aliens. Control Jimbo and Scully as they travel through war-torn cities, race on air bikes, ride missiles and ultimately break into the alien base to defeat the alien boss once and for all.

Bonanza Bros.
Sega Genesis
1-2 players
800 Wii Points
Mobo and Robo Bonanza are enjoying their favorite television show when the picture crackles and the shadowy figure of a mysterious stranger appears on the screen. This figure asks them to collect certain items that he has placed inside various buildings to test his security force. If they return the items successfully, Mobo and Robo will be rewarded. The two of them state that they will get the job done in just three minutes. However, little do they know that each building is packed with security guards who will raise the alarm if they are caught red-handed. Fortunately both Mobo and Robo are equipped with bullets that can knock the guards unconscious for a few seconds. A huge reward will be given out if Mobo and Robo are apprehended. Help the infamous Bonanza Bros. infiltrate a number of different locations ranging from banks to mansions to casinos, and don’t get caught.

Comix Zone
Sega Genesis
1 player
800 Wii Points
Sketch Turner is an artist in New York City. One day while Sketch is drawing, a huge thunderstorm strikes the city. A bolt of lightning hits Sketch’s image and brings it to life. That image is Mortus, a megalomaniacal mutant who wants to become real and rule the earth. Mortus magically transports Sketch into the pages of his comic book so that he can end his creator’s life and become real. Inside the comic book, Sketch meets General Alissa Cyan, who believes he is a superhero that came to save their post-apocalyptic world from the evil brought by Mortus’s hand. Now that he’s a comic book superhero, Sketch can really put the hurt on the bad guys. Instantly, Sketch can fight like a one-man mercenary platoon.

Retrieved from: Nintendo.com

Sunday, January 28, 2007

Confirmed: Nintendo Announces New Wii Colors



In a rather shocking revelation this weekend, an anonymous Nintendo rep revealed to GameDrift that a plan is running through the pipeline to colorize the, as of now, rather bland coloration of its hit console, Wii. The rep did not reveal detailed specifics, however did remark that a red and black console have been confirmed.

This should come to no surprise to long time Nintendo fans, since Nintendo has come out with many color variants of their systems in the past. We at Gamedrift would be thrilled to see a transparent Wii (much like the see through N64 they once sold). Not just because it would look amazing, but we would finally be able to figure out how that crazy slot fed drive works.


No exact date or pricing information has yet been revealed. But, these rainbow Wiis are expected by the end of the year.

Retrieved from: Gamedrift.com

Confirmed: Nintendo Announces New Wii Colors

In a rather shocking revelation this weekend, an anonymous Nintendo rep revealed to GameDrift that a plan is running through the pipeline to colorize the, as of now, rather bland coloration of its hit console, Wii. The rep did not reveal detailed specifics, however did remark that a red and black console have been confirmed.

This should come to no surprise to long time Nintendo fans, since Nintendo has come out with many color variants of their systems in the past. We at Gamedrift would be thrilled to see a transparent Wii (much like the see through N64 they once sold). Not just because it would look amazing, but we would finally be able to figure out how that crazy slot fed drive works.


No exact date or pricing information has yet been revealed. But, these rainbow Wiis are expected by the end of the year.

Retrieved from: Gamedrift.com

Saturday, January 27, 2007

IGN's Wii Predictions: 2007 Edition

US, January 26, 2007 - In just about two months, Nintendo has sold through almost four million Wii units, a few million games, and 1.5 million Virtual Console titles. Not a bad start for a little white console that many initially argued lacked the horsepower to compete with the big boys. With an original lineup of software married to an innovative new controller, Wii has already become a worldwide success story, not to mention both the hottest holiday must-buy and the most sought-after gadget in the new year. Indeed, even as some shipments of PlayStation 3s sit untouched on retail shelves today, Wii systems sell out the moment they come in. And the momentum hasn't slowed yet.

Clearly, Wii's launch couldn't have gone smoother, but what about 2007? What can gamers look forward to from Nintendo and third parties through the remainder of the year? There are some obvious answers, including the arrival of the first Wii online games around the globe, new Wii Channels, more third party support than a Nintendo home console has seen in years and big hits from established and new franchises. You don't need us to predict all of that.

We do, however, have some predictions for Wii this year. Some of these are straight up guesses - call them educated wishful thinking, if you want - and others are based on details we already know. Of course, even with that being the case, something that is true today may prove false tomorrow and hence we ask that readers refrain from taking any of our predictions as a form of fact.

New Wii System Colors Launch
When IGN.com polled more than 30,000 readers last year, they were split right down the middle on the subject of their favorite Wii colors: white and black. As we all know, Nintendo ultimately chose to go with white, paying homage to the clean, simple style that helped earn Apple Inc. $1 billion of pure profit last quarter alone. That said, a multi-color plan has always been in the pipeline for Nintendo's new console and we think 2007 will house the arrival of the first non-white Wii. And can you guess what new color might hit store shelves first? Yeah - it's black. Nintendo did the same thing with DS, rolling out white first and black later. If all goes as planned, you'll be able to pick up your shiny midnight Wii systems as a sleek, beautiful complementary piece to the holiday season - and maybe they'll even ship with a game that isn't Wii Sports.

Metroid Prime 3's Late Arrival
Retro Studios' third installment in the Metroid Prime franchise was all set to arrive for Wii in time for the system's launch, but then it got quietly delayed beyond the holiday season. It's not coming in the first quarter of 2007 and we've been told not to expect it through June. So why does a game that's originally scheduled to debut with Wii get delayed by more than eight months and when, exactly, will it finally release to the masses? Depending on who you talk to, the delay is 1) to add an online mode (which we hope is not true) or 2) for purely marketing reasons. Regardless, we wouldn't be surprised if Nintendo held it well into the third quarter. Oh, Samus, how we'll miss you.

Wireless Attachments
Not just any wireless attachments, either. How would you like to eliminate the pesky wire dangling from the bottom of your Wii remote all the way to your nunchuck peripheral? Uh-huh. We believe by the end of the year Nintendo - not third party manufacturers -- will have a wireless solution for you. If the publisher decides to keep the controls for titles like DK Bongo Blast in tact, you're also very likely to see wireless Wii bongos, in addition to other attachments like the classic controller. Finally, third parties have made mention of wireless base stations that simultaneously power two Wii remotes and enable gamers to use attachments from the comfort of their couch. Look, ma - no cords!

Lots of Exercising

Nintendo DS has your brain covered, but what about your body? Strap on your Wii remote and get ready to shed some unwanted calories (and eventually, pounds). The Wii Sports collection was just the beginning. In 2007, we think that Wii owners can look forward to a series of games that revolve around the process of making exercise entertaining. Not just from the Big N, which undoubtedly already has games in development, from a variety of third parties, too. Some of these titles may be the first two use dual-Wii remotes, representing both the left and right hands during "intense" workouts. Who needs a stamina bar when you've got the real thing? And as an added bonus, these offerings are sure to make Wii the videogame darling of the mainstream world, which is sure to embrace anything that keeps kids off the couch for a few minutes longer.

Back From the Dead Franchises
You thought it was dead. You can, in fact, barely remember it by name. But after a long hiatus from the videogame world, the franchise has returned from the great beyond. And damn it, doesn't it look good on Wii? We're not going to name names, but there are a number of videogame franchises that are ripe to be reborn on Nintendo's new console with brand new controls and enhanced graphics. Check some first- and third-party back catalogues of licenses sometime - it'll give you something to do this weekend. You might just stumble upon the next big Wii game.

The Return of Pikmin
Battalion Wars, we love you, but you'll never replace Pikmin, a series that is perfectly suited for Nintendo's new controller. In 2007, we expect Nintendo to announce Pikmin for Wii, a title that boasts not only predictably overhauled visuals, but fully re-worked controls mapped to the Wii remote and a robust cooperative online mode. Commanding armies of different colored Pikmin will be both more intuitive and quicker than ever before with the newfound accuracy and speed of the Wii remote. Nintendo, make this one a priority - your fans want it.

Massive Developer Outreach; Launch of Original VC Games
March 2007 is home to the Game Developers Conference and, we believe, one of the most important third party outreach programs in Nintendo history. The event will kick off with a monumental keynote from Shigeru Miyamoto himself and from there we expect Nintendo to pull back the curtain on a brand new Wii Channel in promotion of completely original Virtual Console games. These will, of course, exist in addition to the classic already available for download on the Wii Shopping Channel. Post GDC, we think Nintendo will aggressively encourage and work with third parties to secure original VC content for Wii.

Third Parties Reinvent Mii Faces
We love the Mii concept and have absolutely adored playing as virtual versions of ourselves in games like Wii Sports. That said, Miis are at best inappropriate for certain game types. A cute, simplified Wii face would, for example, be entirely out of place in the upcoming Resident Evil: Umbrella Chronicles. However, we think third parties will develop a custom Mii transformer tool that looks at and identifies the basic attributes of created faces and then translates them into something more befitting of a realistic setting. It's only a matter of time and the first studio to do it will undoubtedly be copied by others within months, if not weeks.

Wii Takes Japan
Wii is a hit around the world, but it's a smash in Japan. The console flew off store shelves in the Land of the Rising Sun when it debuted last year and it has continued to sell out on a weekly basis. Although Xbox 360 enjoys a strong sales lead in America and Europe, Microsoft's console has hardly made a dent in Japan. Wii has already obliterated it in sheer popularity and amazingly, Nintendo's system has for the last two months outsold PlayStation 3 in the homeland at a rate of almost three to one. With few major PS3 releases in the near future, we don't see how Sony can easily catch up, especially when Nintendo has everything from Cooking Mama to Super Mario Galaxy and Super Smash Bros. Brawl looming.

Nintendo Holds Strong at Number Two Globally
Two years ago, we probably would have told you that nothing short of divine interference could stop PlayStation 3 from becoming market leader. Nowadays, we don't think anybody is going to squash Microsoft's Xbox 360 this year. (Next year, well, that could be another story.) That noted, if any console comes close, it'll be Wii and not PS3. The Big N has already sold almost four million systems and is expected to increase supply to retailers up to as much as one million units per month. If all goes well, Wii could topple 10 or 12 million units worldwide by the end of the year. Some analysts have pegged the console to sell even better than that. Regardless of how many people ultimately jump on the Wii bandwagon this year, one thing will remain a certainty: third party developers and publishers can no longer afford to ignore or dismiss Nintendo's hardware as niche or gimmicky. It's clearly here to stay.

Retrieved from: Wii.ign.com

WiiFox News Starfox on the Wii

Since Star Fox Command was released on the DS last August (check out our review here), Star Fox fans have bee salivating for some Wii love. The game's producer, Takaya Imamura, has hinted that Wii might be the next destination for the popular series.

In an exclusive VIP interview with Nintendo of Europe (registration required to view), when asked if a Wii version of Star Fox was likely, Imamura replies: "I wonder how the adventure of Fox and friends is going to go next time?! I have come up with some idea in my mind but it is still just a small one. I will try my best so that I can deliver it to you some time!"

Of course, Fox McCloud setting a course for Wii wouldn't be surprising in the slightest - it is a long-running Nintendo fan favorite, after all - but that doesn't detract from the fact that battling to save the Lylat System using Wii's wii-mote would be something to look forward to with starry-eyed optimism.

Those who want to see Fox in his natural environment should check out WarioWare: Smooth Moves. One of the 200-plus minigames happens to be the SNES Star Fox, controlled with the Remote and everything.

January 25, 2007

Retrieved from: Gamesradar.com

Friday, January 26, 2007

Nintendo Wii News Released Early PICS

Just for the heck of it, I performed a Wii system update at midnight (Friday morning PST) and lo and behold there was an update! But nothing was different. So I tried again and was again able to perform a system update! It took a really long time (more than 10 minutes) the second time around, so I figured the News Channel might be going live a little early. I was right! Here are some of the first shots of what the News Channel looks like.











Retrieved from: Playwii.com

Monday, January 22, 2007

Zelda "A Link to the Past" Virtual Console Release



Jan. 22, 2007

Today Nintendo adds one of the most popular games in its library of classics to the Wii™ video game system's Wii Shop Channel. The Legend of Zelda™: A Link to the Past™ goes live at 9 a.m. Pacific time. Nintendo adds new games to the channel every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets.

The Legend of Zelda: A Link to the Past (Super NES®, 1 player, 800 Wii Points): Return to an age of magic and heroes. When an evil magician named Agahnim begins kidnapping young maidens in Hyrule in a quest to break the imprisoning seal on Ganon, a young boy named Link is called upon to stop him. Link must venture into twisting mazes, dungeons, palaces and shadowy forests as he searches for the maidens and Princess Zelda. Traversing both Light and Dark Worlds, he must navigate eight dark dungeons, fighting evil enemies and huge bosses. Help our hero prevent Ganon and Agahnim from shattering Hyrule forever.



Nintendo.com

Sunday, January 14, 2007

Wii Virtual Console Release Info

January 17, 2007 WarioWare: Smooth Moves Nintendo Action
January 2007 Super Mario World (Virtual Console) Nintendo Platformer
January 2007 Metroid (Virtual Console) Nintendo Action
January 2007 Baseball (Virtual Console) Nintendo Sports
January 2006 Kirby's Adventure (Virtual Console) Nintendo Platformer
January 2006 Pilot Wings (Virtual Console) Nintendo Flight
January 2006 Wild Gunman (Virtual Console) Nintendo Shooter
January 2007 Urban Champion (Virtual Console) Nintendo Fighting
January 2006 Punch-Out (Virtual Console) Nintendo Sports
January 2006 Pro Wrestling (Virtual Console) Nintendo Wrestling
January 2006 Kid Icarus (Virtual Console) Nintendo Platformer
January 2006 Hogan's Alley (Virtual Console) Nintendo Shooter
January 2006 Duck Hunt (Virtual Console) Nintendo Shooter
January 2007 Comix Zone (Virtual Console) SEGA Action
January 2007 Bio-Hazard Battle (Virtual Console) SEGA Action Adventure
January 2007 Gain Ground (Virtual Console) SEGA Action
January 2007 Bonanza Bros. (Virtual Console) SEGA Action
Q1 2007 Cooking Mama: Cook Off Taito Other Action
January 2007 Streets of Rage (Virtual Console) SEGA Action
January 2007 Mortal Kombat: Armageddon Midway Games Fighting
February 12, 2007 Wii Play Nintendo Action Compilation
March 5, 2007 Mario Party 8 Nintendo Party
March 13, 2007 TMNT Ubisoft Action
March 20, 2007 Godfather: Blackhand Edition, The Electronic Arts Action
March 2007 Blitz: The League Midway Games Sports
March 30,2007 Wii Browser Nintendo Productivity
March 2007 Medal of Honor Vanguard Electronic Arts Shooter
March 2007 Heatseeker Codemasters Flight Action
Q1 2007 Bust-A-Move Bash! Majesco Puzzle Action
March 2007 Prince of Persia: Rival Swords Ubisoft Action
March 2007 SSX Blur Electronic Arts Sports
Q1 2007 Sonic and the Secret Rings SEGA Platformer
May 2007 Spider-Man 3 Wii Activision Action Adventure
May 2007 Shrek the Third Activision Action
Q2 2007 Bigs, The 2K Sports Sports
June 2007 Fantastic 4: Rise of the Silver Surfer Take-Two Interactive Action Adventure
Q2 2007 Mercury Meltdown Revolution Ignition Entertainment Puzzle Action
Q2 2007 Line Rider inXile entertainment Puzzle
Q2 2007 Alien Syndrome SEGA Action RPG
July 2007 Harry Potter and the Order of the Phoenix Electronic Arts Adventure
Q3 2007 Transformers (2007) Activision Action
Q3 2007 100 Bullets D3 Publisher Action
Q3 2007 Madden NFL 08 Electronic Arts Sports
Q4 2007 Mortal Kombat Next-Gen [untitled] Midway Games Fighting
Q4 2006 Spider-Man Trilogy Activision Action
Q4 2007 Marvel Nemesis 2 Electronic Arts Fighting Action
TBA 2007 Soulcalibur IV [Untitled] Namco Fighting
TBA 2007 Super Smash Bros. Brawl Nintendo Fighting
TBA 2007 n-Space Wii project [untitled] Nintendo Action
TBA 2007 Sadness *TBA Action Adventure
TBA 2007 Dr. Mario (Virtual Console) Nintendo Puzzle
TBA 2007 Ice Climber (Virtual Console) Nintendo Action
TBA 2007 Excitebike (Virtual Console) Nintendo Racing
TBA 2007 Legend of Zelda: Ocarina of Time (Virtual Console), The Nintendo Action Adventure
TBA 2007 Star Fox 64 (Virtual Console) Nintendo Flight Action
TBA 2007 Mario Kart 64 (Virtual Console) Nintendo Racing Action
TBA 2007 Kirby's Dream Land 3 (Virtual Console) Nintendo Platformer
TBA 2007 Super Metroid (Virtual Console) Nintendo Adventure
TBA 2007 Kirby Super Star (Virtual Console) Nintendo Platformer
TBA 2007 Super Mario RPG: Legend of the Seven Stars (Virtual Console) Nintendo RPG
TBA 2007 Black [next-gen] Electronic Arts Shooter
TBA 2007 Metroid Prime 3: Corruption Nintendo Adventure
TBA 2007 Super Mario Galaxy Nintendo Platformer
TBA 2007 LucasArts / Day 1 Action Project [untitled] LucasArts Action
TBA 2007 Cosmic Family Ubisoft Educational Action
TBA 2007 Brothers in Arms D-Day Ubisoft Shooter
TBA 2007 Bob Ross: The Joy of Painting *TBA Productivity
TBA 2007 Mario Strikers Charged Nintendo Sports
TBA 2007 Wii Motor Sports Airplane Nintendo Flight
TBA 2007 Lost Ubisoft Adventure
TBA 2007 One Piece: Unlimited Adventure Namco Bandai Group Action Adventure
TBA 2007 Fire Emblem Nintendo RPG
TBA 2007 Dragon Quest Swords: The Masked Queen and the Tower of Mirrors Square Enix Action
TBA 2007 NBA Live Wii Electronic Arts Sports
TBA 2007 James Bond 007 (2008) [untitled] Activision Action
TBA 2007 Animal Crossing Wii Nintendo Simulation
TBA 2007 Forever Blue Nintendo Adventure
TBA 2007 Alive Ubisoft Action
TBA 2007 Project H.A.M.M.E.R. Nintendo Action
TBA 2007 Disney's Meet The Robinsons Buena Vista Games Action
TBA 2007 Penny Arcade Adventures [TBA] *TBA Adventure
TBA 2007 Battalion Wars 2 Nintendo Action
TBA 2007 DK Bongo Blast Nintendo Platformer
TBA 2007 Pokemon Battle Revolution Nintendo Battle
TBA 2007 TNA iMPACT! Midway Games Wrestling
TBA 2007 Final Fantasy Crystal Chronicles: Crystal Bearers Square Enix Action RPG
TBA 2007 Pirates of the Caribbean 3 Buena Vista Games Action
Summer 2008 Beijing 2008 SEGA Sports
TBA 2008 Harker *TBA Action Adventure
TBA 2008 Iron Man: The Movie SEGA Action Adventure
TBA 2009 Alien -- RPG Project [untitled] SEGA RPG
TBA 2009 Alien -- FPS Project [untitled] SEGA Shooter
TBA GoldenEye (Virtual Console) Nintendo Action

Retrieved from:

Sunday, January 7, 2007

Wednesday, January 3, 2007

Music on your Wii



The social streaming music service, Finetune, has created a Wii friendly interface that looks and works really great. Listen to featured playlists, search artist names or tags on the “radio” and create a profile on a PC and then use the Wii to play your playlist or find similar artists.

The interface is absolutely amazing, one of the best I’ve seen for the Wii browser. From the rollovers to the iTunes 7 like 3D album view.

Retrieved from:Wiinintendo.net

Tuesday, January 2, 2007

Where to Find a Wii

Ironic but here is a website that looks for Wii's in your area:

http://www.ps3seeker.com/wii/

More anticipated shipments on 1/8-1/9

Monday, January 1, 2007

Wii sports tips

These tips and tricks come from our own observations or items we have found on the ‘net. So check them out and let us know via our Forums new ones you have discovered or if you know any we missed:
Bowling

* If you position yourself far enough to the left and aim towards the opponents lane, you can knock down their pins. If you hit any of their pins it counts toward your score!

# The bowling ball seems to go much straighter if you release it high in the air.
# Change bowling ball color: As The screen is fading to black for bowling, hold down the control pad until it fades to bowling for these colors:

Code Effect
Control Pad Up Blue Ball
Control Pad Right Gold Ball
Control Pad Down Green Ball
Control Pad Left Red Ball

* Scare the crowds while bowling: Start the regular motion for bowling and let go on the back swing. The ball will fly backwards and the crowd will scream and jump.
* Get a Strike on the 91 Pin lane: In training mode you can get a strike on the 91 pin lane by rolling the ball along either the left or right rail all the way to the end. This will trigger an explosion and all the pins will fall down adding 182 (91 * 2) to your score.

Boxing

Here is a list of control motions for Wii Boxing (from GameSpot Forums posting):

High Guard: Hold Wiimote and Nunchuck vertically, then tilt both controllers inward toward your body to cover face.

Mid Guard: Hold Wiimote and Nunchuck parallel to ground, then tilt both controllers inward if still not covering center of body.

Left Dodge: Hold Wiimote and Nunchuck vertically, then tilt both controllers to your left.

Right Dodge: Hold Wiimote and Nunchuck vertically, then tilt both controllers to your right.

Right High Jab: Hold Wiimote vertically, with controls facing yourself, and jerk it forward with the wrist. Helps to keep arm stationary, and just let the Wiimote fall forward.

Right Mid Jab: Hold Wiimote parallel to ground, and jerk downward. Again, keep arm stationary and just push Wiimote downward with wrist.

Right High Hook: Hold Wiimote vertically, with controls facing yourself, and rotate it quickly to the left, as in this (please forgive my ASCII art):

BEFORE:
____
| D |
| A |
| 1 |
| 2 |

AFTER:
___________
|D A 1 2|

Right Uppercut: Hold Wiimote parallel to ground, and then jerk upward. It’s the exact opposite movement from the Right Mid Jab.

Right Low Hook: Hold Wiimote parallel to ground, but turn it 90 degrees COUNTER-CLOCKWISE so that the face of the Wiimote is looking out to your left, then jerk it in the direction of the face of the controller. It’s exactly like the right uppercut, except the entire motion is rotated to the left 90 degrees.

Left High Jab: Hold Nunchuck up vertically so that the analog stick is facing you, and then jerk it forward. Just like Right High Jab.

Left Mid Jab: Hold Nunchuck parallel to ground, and jerk it downward. Just like the Right Mid Jab.

Left Uppercut: Hold Nunchuck parallel to ground, and jerk it upward. Just like Right Uppercut

Left Hook: Hold Nunchuck parallel to ground, but turn it 90 degrees CLOCKWISE so that the face of the controller is looking out to your right, then jerk it in direction of the face of controller. Basically just like the Right Mid Hook.

* Turn your Boxing Gloves Silver: After you’ve beaten the Grand Champion, Matt, in a boxing match you’ll be able to wear silver boxing gloves. To do so, hold (1) when the screen becomes black before a boxing match.

Golf

* Put better: Press (1) on the controller to see the break of the green and use this to line up your putt. You can also press (2) to get a lower, closer view of the green.

* Play Golf without maps or meters: To disable the power meter, map, and the wind speed indicator, press and hold (2), then make a selection at the “Select a Course” screen.

Baseball

* Pitch Underhand: While pitching, press 2 before throwing. To return to normal pitching press 1

Tennis

* Change the tennis court: To change the tennis court to the blue practice court, press and hold (2) at the warning screen that shows after selecting characters.

* Play Ping-Pong Tennis: You can place yourself on both sides of the net in a single player game and play against yourself, which is quite challenging. In addition, if you’re really masochistic, you can do a 4 player doubles with only you involved.

Retrieved from: http://www.workoutwithwii.com

Wii Sports Time Magazines Top Video Game


WII SPORTS (for Wii)

There is no possible way to say this enough times: great graphics don't make great games. Perfect Dark Zero looked like a Titian, but it was a snooze. Wii Sports—a mini-sports anthology that includes golf, boxing, tennis, baseball and bowling—looks like Colecovision. The little guys on the screen don't even have arms. But it's hilarious, and it shows off the power of the motion-sensitive Wii controller to put you right in the game, sweating and yelling and trying crazy spins and lunges and angles. The tennis game alone is worth the price of admission. Which is nothing, since it comes free with the Wii.

Retrieved from: Time.com