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Showing posts with label Updates. Show all posts
Showing posts with label Updates. Show all posts

Monday, January 26, 2009

VC & Wii Ware Releases 1/24


High Voltage Hot Rod Show

Publisher: High Voltage Software, Inc.
Genre: Racing
Wii Points: 1000




Family Glide Hockey
Publisher: Aksys Games
Genre: Sports
Wii Points: 500





MUSHA

System:
Genre: Shooter
Original Release: 1990
Wii Points: 800

Saturday, November 18, 2006

Wii Launch NYC: 5,000 Wiis in Times Square



From: Gizmodo

We're here in either one of the best or one of the worst places on the planet, depending on your perspective—Times Square in NYC. The Wii launch party is set to start in about 3 hours, and by my estimation there are at least 1,000 people lined up. Word on the line is that there are 5,000 Wiis inside the store waiting to be snatched up, so there should be a lot less violence and bloodshed come midnight compared to what we saw earlier this week with the PS3 frenzy. Check
back for more reports from this agoraphobics nightmare throughout the
evening.

More NYC mayhem after the jump.

Tuesday, November 14, 2006

Wii: The Total Story

Full article at: Wii.ign.com

Full technical specifications, price, release date, and much more.

Introducing Nintendo Wii...
Nintendo's new generation console, which was formerly codenamed Revolution, is now simply named Wii. For the record, it's pronounced like "we," despite the different and deliberately odd spelling. Nintendo announced the official name of Wii on April 27, 2006. The announcement can be read by clicking right here. The official Wii announcement trailer can be downloaded right here.

The Wii brand is designed to accentuate the console's unique controller (as represented by the 'ii' in the title) and its ability to bring gamers of all types together, hence the name "we."

The Wii system is the fruit of a new Nintendo philosophy that is determined to emphasize original and fresh gameplay endeavors over dramatically enhanced graphic presentations. Whereas both Xbox 360 and PlayStation 3 are designed from the ground up to deliver more detailed, high-definition graphics, Wii's biggest innovation lies with a potentially revolutionary new controller and not raw horsepower. It is this controller, dubbed the Wii remote (or Wii-mote for short), which truly distinguishes the Big N's new platform from its competitors.

Technical Breakdown
The Wii system has been designed to be "small, quiet and affordable," according to Nintendo. The machine, available at launch in glossy white, is just 8.5 inches long, 6 inches wide and less than two inches thick (the exact dimensions are 157mm x 215.4mm x 44mm.) The Big N is fond of comparing the system to the size of roughly three stacked DVDs. Wii can be placed horizontally or vertically. The console is roughly twice as powerful as a GameCube, putting it in horsepower territory beyond Xbox, but well shy of Xbox 360. Tech specs do not tell the whole story, which is probably why Nintendo itself has chosen not to provide intricate breakdowns for Wii's CPU and GPU. Bearing that in mind, here's everything we know about the console's internal makeup:

-729 MHz IBM PowerPC "Broadway" CPU
-243 MHz ATI "Hollywood" GPU
-24MBs "main" 1T-SRAM
-64MBs other 1T-SRAM
-512MBs internal flash memory
-3MBs texture memory on GPU
-Built-in 802.11b/g Wi-Fi capability
-One SD memory card bay
-AV multi-port: S-video, composite, component
-Analog (left/right) audio / DPLII
-Four GameCube controller ports
-Two GameCube Memory Pak slots
-Two USB 2.0 ports
-Compatible with up to four wireless Wii-motes
-Self-loading media drive
-Accepts 12cm Wii and 8cm GCN discs; no DVD movies

The specs are good and fine, but they do little to paint Nintendo's full plan for Wii. The Big N hopes its new platform will captivate the elusive non-gamer market. To do this, Wii will come packed with a number of extra features - some of which branch out of games-only territory.




The specs are good and fine, but they do little to paint Nintendo's full plan for Wii. The Big N hopes its new platform will captivate the elusive non-gamer market. To do this, Wii will come packed with a number of extra features - some of which branch out of games-only territory.


Back of the Wii console: Two USB 2.0 ports, a sensor bar slot, multi-AV port and a power plug

The machine utilizes an always-on standard known as WiiConnect24. The service keeps the system in awake mode even as gamers sleep through the night. WiiConnect24 works hand-in-hand with the Wii Channel system to deliver users up-to-date news reports and weather forecasts, as well as new game downloads and other data.

In addition, using Wii's Virtual Console, users can download classic games to their system. Players will have access to more than 20 years of classic games on beloved platforms including NES, SNES, N64, TurboGrafx 16 and Sega Genesis, among others. Virtual Console games will cost between $5 and $10 depending on the title.

Wii will be able to wirelessly connect to Nintendo's popular DS handheld.

Although Nintendo is focused on Wii's Wi-Fi Connection, which delivers wireless access to online games and Web browsing, among other things, users who do not own a wireless router will be able to connect a separately sold USB 2.0 LAN adapter to the machine, at which point they can plug in a network Ethernet cable and gain online access.

Click here to learn all about the Wii-mote and attachmentsNintendo's new generation console has been designed from the beginning to be affordable and so as a result it will be cheaper than any competitor. Unlike either Microsoft's Xbox 360 or Sony's PlayStation 3, Wii will also come packed with a game - or, depending upon how you view it, multiple games. Wondering what we're talking about? Let's get down to the nitty-gritty.

What's in the Box?

The Wii system comes packaged with one Wii-mote, one nunchuk attachment, a Wii stand (which supports the system in its vertical position), an AC adaptor, a composite audio/video cable, a sensor bar, a sensor bar stand, and two AA batteries for the controller. In the US and Europe, Wii will also come bundled with a copy of Wii Sports, a five-game compilation (on one disc) that features such titles as Wii Sports Tennis, Baseball, Bowling, Golf and Boxing. In Japan, however, Wii Sports will be sold separately for approximately 4800 yen.



The Price
Wii will retail for $249.99 in the US, £179 in the Europe and 25,000 yen in Japan.

The Release Date
Wii is scheduled to release first in America in order make the Thanksgiving time frame, which Nintendo considers critical for the US market. The console will go on sale in the US on November 19 - two days after Sony releases PlayStation 3.

Wii will release in Japan on December 2.

The console will go on sale in Europe on December 9.

Finally, Wii will launch in Australia on December 7 for $399.95.

Wii Console Numbers
Although Nintendo is releasing Wii after PlayStation 3, the company is not worried about the competition. When quizzed on the subject, company executives dismissed PS3, saying that not only was it an altogether different videogame console, but that Sony wouldn't have enough units ready this holiday to provide a worthy challenge. Whereas around 400,000 PlayStation 3s are expected to hit in America this November, NOA president Reggie Fils-Aime recently confirmed that it would "absolutely" have more Wii systems ready from day one.

Nintendo expects to ship 4 million Wii units globally by the end of the year, with North American territories (America, Canada and Mexico) getting the largest chunk.

Games and Controllers
Nintendo will be pricing its Wii games at $49.99 and is recommending that its third party contributors do the same. This is $10 cheaper than many games for Xbox 360 and PlayStation 3.

Players will be able to separately buy additional Wii-mote and nunchuk controllers, as well as the classic controller, as soon as the system launches. The Wii-mote will cost $39.99. The nunchuk unit will cost $19.99. And the classic controller will cost $19.99.

What do Wii game boxes look like?
Click here to see the official Wii box art for The Legend of Zelda: Twilight Princess.

Sunday, November 12, 2006

Wii Component Cables Update

From: Wii Component Cables Update by: Matt Casamassina

November 8, 2006
- We recently caught up with Nintendo of America's vice president of marketing and corporate affairs, Perrin Kaplan, to chat about all things Wii. Our first question was naturally related to how we might come by the hotly sought after component cables for the console - a hurdle that haunts our dreams. Nintendo previously announced that the cables would be able to purchase online, but now we have further clarification. This is a snippet from the conversation:

IGN Wii:
What's up with Wii component cables? When can we get them, and how?

Perrin Kaplan: The component cable is going to be sold online and it's also going to be at three retailers. So Circuit City, GameStop and Best Buy. They'll have it online and they'll have it at retailers.

IGN Wii:
Oh great, so you'll be able to walk in and buy them at those retailers? Fantastic.

Perrin Kaplan:
Yeah. And we did that just because we knew that you were being really grumpy about it. Just kidding! But we knew you were really worried about it.

Friday, November 10, 2006

Wednesday, November 8, 2006

Wii Sports, Now Better Looking Than Before



Think after E3 Nintendo just sailed through the summer, chilling out, maxing and relaxing by the pool? No. Nintendo worked. And here's proof. Reader Matthew sent along this comparison for us to compare. Besides the obvious addition of people, notice how Nintendo ditched the company logo in favor of "WiiSports." Brian Ashcraft

Retrieved from: http://www.kotaku.com/gaming/wii/wii-sports-now-better-looking-than-before-213138.php